Toggles instagib mode, which allows to player to one-hit kill all killable creatures.Ĭreatures will ignore the player completely. Functionally identical to hoverbikevariant1.Įnables the Lily Paddler’s hypnosis effect.ĭisables the Lily Paddler’s hypnosis effect. Functionally identical to hoverbikevariant2.Ĭhanges all spawned Snowfoxes to variant 2, meaning they have infinite boost and increased jump height. Uses the same Story Goals as the goal command.Ĭhanges all spawned Snowfoxes to variant 1, meaning they have infinite boost and increased jump height. Note that if the desired goal is not of the PDA type or is not recognized at all, typing it under the PDA type will simply show dialogue text containing the name.Usage: goal pda helloworld To use the command, write the type of goal as the first parameter and the name of the story goal as the second parameter. There are four types of goals: PDA, Radio, Encyclopedia, and Story. Each type of Story Goal has a different effect but the names of specific goals are only found in the game files. Reduces the time Water Filtration Machines take to filter.Ĭauses every Water Filtration Machine on the map to instantly fabricate Salt.Ĭauses every Water Filtration Machine on the map to instantly fabricate a Large Filtered Water.įreezes all small fish similarly to the Brinewing.įreezes the player similarly to the effect of the Brinewing. Toggles fastswim mode, which allows you to gain a large speed boost while holding Left Shift. Reduces the scanning time when using the Scanner. Plantable flora will grow within a few moments when placed in any type of planter.Įggs will hatch within a few moments after being placed in an Alien Containment. I'm also not mentioning some of the rare, hard-to-reach biomes that show up late in the game.Allows the player to build modules quickly with the Habitat Builder. This list isn't exhaustive-there are two major mushroom forests, for example, in different and unconnected parts of the world. There are a lot of distinct biomes in Subnautica, and some crafting recipes will force you to track down a specific biome with some rare creature or mineral. If you find a wreck with a broken door panel but you left your repair tool back at base, those distances will work like coordinates to help you find your way back. When you want to make a note of a spot, get a distance reading from each of the beacons, e.g., 900 meters away from #1, 640 meters away from #2, 1,000 meters away from #3. Once you've got all three placed and labeled, you can bring up your tablet and toggle a HUD display to show icons and distances. The key with beacon triangulation is to spread 'em out as much as you can. This may take you over some deep and dangerous waters, but as long as you stay on the surface, you probably won't die. After you scan a few fragments at wrecks near the shallows, you'll unlock a blueprint for a beacon, and a little copper ore and titanium will let your fabricator whip one up.įor the best coverage, swim (or drive) out to the edges of the map and drop all three beacons. To get a known fixed point to measure from, you need beacons, floating radio transmitters that stay stable in water. Triangulation can be used for making maps in all sorts of ways, but the method we're going to use here is position resection: using three fixed, known points to determine your unknown location. That's why I prefer the second method, which fits better inside the tools of the game: Triangulation. Personally, I find pulling down a console menu a serious buzz-kill. If you really get stuck and you consult the wiki, you can use those coordinates to find whatever you've been looking for. If you find something cool or you're done exploring a certain sunken wreck, press F1 and note those coordinates so you can refer to them later. Under "Camera world pos" you'll see three numbers shown as (x, y, z), where X is east-west, Y is depth, and Z is north-south. You can find coordinates by pressing F1 to bring down a console menu. Here's the first way: Everything in Subnautica has in-game coordinates. You can use whichever one you want, I'm not your dad. One of them is cool and fun and the other is dumb and boring. To actually note locations, you need a coordinate system, and you have two options: console coordinates or homebrewed beacon triangulation. If you want to keep track, make like it's a '90s-era adventure game and break out a notepad. When commenters or forum posters say they want a map in the game, they usually want a way to cross off explored areas or remember important locations. Since there's no in-game Subnautica map, you're going to need to take some notes yourself.
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