![]() ![]() I would suggest that one or both of these features be implemented to remedy this issue: Its not a huge deal but a bit immersion breaking. Again, very strange as I cannot imagine a French King naming his realm this way. So if he was King of Burgundy, his realm would be called the "de Provence Kingdom". Because the dynasty he is from was originally Turkic, the game makes it so that his primary title would be named after his house name. So if your son's capital was in Provence, his cadet branch might be called the house of "de Provence". Usually French cadet branches automatically get named as "de (capital county)". ![]() So say you have some other sons that convert to a culture like French and create a cadet branch. The same thing also applied to cadet branches. ![]() Given that all other Greek rulers in the game do not name their primary titles after their house, I feel that this it is a bit strange for your character to do so just because his ancestors were Turkic. This is true even if you were to decide to change cultures to a local one that does not name their realms according to their house, say Greek culture for example. There is something that I'm a bit dissatisfied with when it comes to realm names.Ĭurrently realms are named according to the culture of the first character that you select when you start a game.įor example, if you were to start as the Seljuks (who are part of the Turkic group and thus name their realms according to their house name), your primary title will always be called the "Seljuk (duchy, kingdom, empire, etc.). ![]()
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